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Andrew Wilson
Who am I?
How did I get here?
What am I doing about it?

Contact me

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3D Modeling

3D Animation

Motion Graphics

Look Dev

Rigging

FX

Lighting

Compositing

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SKILLS

Tools I know how to use

I am a Computer Graphics (CG) generalist based in Burbank, CA, with eight years of professional experience spanning various facets of the 3D animation pipeline. My expertise encompasses diverse roles, from lighting and compositing realistic Visual Effects (VFX) for live-action commercials to modeling and look development of highly stylized cartoons.

Throughout my career, I have engaged extensively in pre-rendered pipelines, utilizing Physically Based Rendering (PBR) engines such as Arnold and Vray. Additionally, I possess hands-on experience in crafting assets and environments for real-time pipelines within Unreal Engine. A notable strength of mine lies in my comprehensive understanding of the entire pipeline, enabling seamless collaboration with team members across different stages of production.

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My adaptability is a key asset in an industry marked by constant evolution. I am committed to continuous learning, staying abreast of emerging tools and techniques. Whether the project is substantial or modest, I am ready to contribute my skills and collaborate effectively with team members to bring artistic visions to life. Feel free to reach out if you require assistance on any project.

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